Rahu the Souleater
The Boundless Abyss has no floor. Rahu the Souleater bows its head out of the void — beams, blood-rings, crosses and falling stars leave nowhere safe; at low blood it takes its true form, and every strike comes to kill.
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Rahu, the star that devours sun and moon, lies chained at the bottom of the Boundless Abyss. It commands every cruelty at once: falling stars, sweeping blood-rings, beams that span the field, crosses that split the earth — and it tears through the void to blink beside its prey. Twice its blood breaks, twice it rages, ever faster, until at the brink it takes its true form. In the abyss sleep the Soulfeast Rosary, the Writ of the Last Crossing, and the murderous Soulfeast Fang.
⚠ Wind-up resolves on a delay after the ring lands — read it and step out;Bleed hits inflict bleed — cleanse only, heals won’t clear it;Far-hunter targets the farthest hero (blink / lunge / plunge far-hunters).
Ward · Breach a guardian boss keeps a standing ward that shaves ~35% off incoming damage; each telegraph that lands briefly breaches it (the gap shorter under enrage), and for that beat your hits aren’t softened.
Rahu, devourer of sun and moon, sleeps at the bottom of the Boundless Abyss. It hates most the prey that hides farthest away — Void Rift, Void Ambush and Starfall all hurl it at the most distant — while blood-rings, soul-eating beams and earth-splitting crosses seal the field, every strike steeped in marrow-eating blood. At the brink of death its true form rises, savage in strength and speed alike; and its patience is short — the longer the fight drags, the higher its fury climbs, until everything burns. The abyss floor holds Rahu's own murderous relics.
A claw drops out of the void and rakes two tiles before it — light damage, but no place to stand idle.
It tears the void open and blinks beside the FARTHEST hero, a crushing blow falling where it lands (telegraph).
Dragging a scar of void, it hurls itself straight at the FARTHEST hero (wide line telegraph), soul-eating blood in its wake.
It calls a doomstar down on the FARTHEST hero's feet (telegraph) — a two-tile burst of starfire and soul-eating blood.
A ring of blood sweeps two tiles around it (ring telegraph) — slow, plus marrow-eating blood.
Unlocked in phase two: a wide beam spans the whole field (line telegraph).
Unlocked in phase two: the earth splits in a far-reaching cross (cross telegraph).
Its true form revealed: a devouring ring three tiles around it (ring telegraph) — heavy damage, slow, and soul-eating blood.
HP Thresholds · Enrage
- 100%BaselineSteady attacks; break it with footwork and focus fire
- HP <66%First StirringAttack +18%18% faster
- HP <33%True Form · FrenzyAttack +38%54% faster

